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C++ gets new features regularly because there is a comitte whose job is to do that. The same was true of OpenGL until they moved on to Vulcan, and they seem to
by phkahler 4y ago
C++ gets new features regularly because there is a comitte whose job is to do that.
The same was true of OpenGL until they moved on to Vulcan, and they seem to be getting the idea that things dont really have to change so much. Or maybe they're just shifting to making other "standards" instead.
To me Rust is more of a toolchain development at this point, where language features are added where it makes sense rather than being a goal.