2 ms·
The people who designed Williams arcade games apparently had a different philosophy.
by rufus_foreman 4y ago
The people who designed Williams arcade games apparently had a different philosophy.
- ddingus 4y agoEugene Jarvis: Crush, punish, kick the players ass! Defender is a play on sight title because of that idea. Love that game and it is hard! But if you put out, really try, you are richly rewarded. When one gets I to the zone, or flow on that game, the world goes away, and it is amazing. Addictive. I am building a cabinet for that one. Got my perfect low hour CRT and need to cut some wood, and yeah! Can't wait.