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The way you scale is not to disregard artisanship, it is to design the right interfaces and abstractions, and allow for ownership at the lowest possible level w
by dasil003 4y ago
The way you scale is not to disregard artisanship, it is to design the right interfaces and abstractions, and allow for ownership at the lowest possible level with a hierarchy of “artisan leadership” that has equal power to managers and other paper pushers. Easier said than done, but it is the only way. The commodification approach is the blind leading the blind, where the gears get more and more gummed up until someone realizes they need to call in expert help. And when they do, it will inevitably be—surprise!—a small team.
- cdavid 4y agoGetting the right interfaces/abstractions between teams is kind of what's hinted in the article, no ? It is needed both at the code/architecture level and at the team/org level In my mind, commodification does not imply getting people who don't know what they are doing. But you need to move away from individual ownership as the main model, which at least in my mind is implied by artisanship. You need to be able to replace almost anyone by somebody else as you grow.