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I've not delved into Rust much, but strings in any language are "hard", because underlying the representation is an array/list/heap/vector/whatever, which means
by xarope 4y ago
I've not delved into Rust much, but strings in any language are "hard", because underlying the representation is an array/list/heap/vector/whatever, which means thread safety/garbage collection/cache coherency issues, etc.
Just that some languages make it "easy" until the footgun, whereas it seems like Rust presents the problems right at the start?