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There was a time I was productive working on a side project in mostly odd segments of time after work, or in moments I was waiting for my girlfriend to get read
by JoeyJoJoJr 4y ago
There was a time I was productive working on a side project in mostly odd segments of time after work, or in moments I was waiting for my girlfriend to get ready. There were some factors that I see as critical to allowing me to stay productive in 15-30 min windows.
- my side project was a game with very few dependencies. No other people or large libraries that would complicate things.
- I already had a solid foundation laid and had already invested sufficient time to the project. I wasn’t starting from scratch.
- New features had to fit within my mental model of my foundation. I couldn’t afford any redesign or experimentation of my foundation.
- Faith that many small incremental improvements would yield a bigger resul
- I was very familiar with all the tech involved
- I had a good set of simple gamedev design patterns that I cultivated and experimented with over the years
It was a really worthwhile experience and gave me a different perspective on how I approach productivity.