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Most apps are just products which serve a function, not art. Like they used to put a lot of extra ornamentation on buildings during the baroque period, but eve
by skohan 4y ago
Most apps are just products which serve a function, not art.
Like they used to put a lot of extra ornamentation on buildings during the baroque period, but eventually people mostly stopped doing it because the building functions just the same without it, and it's harder to add it.
- sebastianconcpt 4y agoYes, we agree there is a cost motivator. All games are apps. All games are expressions of art. The price of removing all possibility of art in software, leads to an expression of some kind of software brutalism and UIs that only a niche of temperaments would be fine to work with (and feel from suckish to a torture for the rest). Have you noticed that we could be talkning about almost the same but factor out the subject of the discussion and make it music?
- skohan 4y agoPretty far from you there. First of all, not all games are art. A lot of mobile games are effectively slot machines optimized to get you to keep pumping in quarters for a chance to feel rewarded. And music is quite different from most apps. The entire purpose of music is to convey a feeling, emotion, or energy level. The aesthetics are deeply intertwined with the intrinsic value music brings to the world. An app might only exist to give me directions to the nearest grocery store. The aesthetics are adjacent to function there.