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> If all else fails, I will have to switch my servers to online-mode=false, and add an authentication plugin to verify usernames 'manually' (instead of my serve
by robonerd 4y ago
> If all else fails, I will have to switch my servers to online-mode=false, and add an authentication plugin to verify usernames 'manually' (instead of my server asking auth servers upon player login). This may require my players to use 'cracked' clients
For what it's worth, cracked clients are not presently required to join a online-mode=false server. Maybe they'll change this too, but presently legit clients can join cracked servers without trouble.