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My normal workflow to bootstrap cross-compilation with bazel is to create a dummy project with some dummy C/C++ file and build it. Then go into whatever bazel-X
by elteto 4y ago
My normal workflow to bootstrap cross-compilation with bazel is to create a dummy project with some dummy C/C++ file and build it. Then go into whatever bazel-X internal folder and extract the autogenerated bzl for the local system’s compiler. Then update it with my toolchain and strip it down (I hate the “features” feature) until it is somewhat understandable.
This is a _terrible_ DX.
- klodolph 4y agoYeah, that's the same way I do it.