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Disagree. Fogbugz gives a greater and greater savings per employee as your employee count goes up. Here's a Perl script I wrote to visualize the idea. Feed the
by pnathan 15y ago
Disagree. Fogbugz gives a greater and greater savings per employee as your employee count goes up.
Here's a Perl script I wrote to visualize the idea. Feed the output into gnuplot and you'll see what I mean.
use warnings;
use strict;
use 5.010;
use POSIX qw(ceil floor);
# Let's start at 100 employees and walk up by 25.
for(my $count = 100; $count < 1000; $count+=25)
{
# Flat rate for fogbugz/kiln.
my $fb = 15000 / $count;
# ceil(number of users / 20) * blocks of 20-seats to buy.
my $gh = (ceil($count / 20) * 5000) / $count;
say "$count $fb $gh";
}
This asymptotically trends towards about $20/employee for Fogbugz; GitHub hangs around $250 per. At no point in these calculations is GitHub cheaper per than FogBugz.
Now, in the < 100 employee range where the different FogCreek pricings apply, I am not sure who wins, I'd guess it trades off back and forth depending on the # of employees.
edit: awkward formatting. Also, if I've biffed my formulas, let me know and I'll update it!
edit2: forgot to comparatively do analysis
- benatkin 15y agoNice graph, but why does it need to be so much cheaper per seat as the business gets larger? Many items in the budget don't get much cheaper per seat as the business grows. A company that buys 1000 MacBook Pros doesn't pay half as much per MacBook Pro as a company that buys 10.
- pnathan 15y agoWell, if you want to not be fiscally efficient...