4 ms·
Only worked in mobile gaming industry. Nowadays it's even difficult for professional companies to push out profitable mobile games. One company I know about tri
by hnthrowaway0315 4y ago
Only worked in mobile gaming industry. Nowadays it's even difficult for professional companies to push out profitable mobile games. One company I know about tried a couple of years, made a couple of failed games and closed door eventually.
I'd argue nowadays it's extremely difficult for individuals to create profitable Android games. The majority of the games are those driven by micro-transaction and/or ads and individuals simply cannot compete with professionals. On the other side, it might be possible to target a niche market and grab a few hundred/thousand bucks. For example the guy who made Wizardry clones definitely sold a few hundred copies.