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Flying the Concorde was also really sweet, I heard people tell. That's not the point. I'm sure the technology for VR is kickass and the games are great, but nob
by otabdeveloper4 4y ago
Flying the Concorde was also really sweet, I heard people tell.
That's not the point. I'm sure the technology for VR is kickass and the games are great, but nobody wanted or asked for "disruption" in the videogame space. (Except people who get a rush of "disrupting" things for "disruption"'s sake.)
- ramesh31 4y ago>I'm sure the technology for VR is kickass and the games are great, but nobody wanted or asked for "disruption" in the videogame space. Nobody ever asked for disruption... that's why it's called disruption. But it turns out that VR never really disrupted games anyways. It just created a new category. Most people don't care about VR and have just continued playing normal games that are already expensive enough. VR has just added to the pie, not taken a slice.
- towaway15463 4y agoGames are only the surface here but for me at least VR games are the only ones I play now. My steam library had been gathering dust for a few years since I had started to see the endless grind of modern games as nothing but a time sink, they had lost their flavour. With VR and multiplayer it’s opened an entirely new world of immersive and emergent gameplay. I’ve had more fun playing silly custom maps in Pavlov than I’ve had in decades of traditional gaming. I wouldn’t call VR a disruptor so much as a replacement for current displays and an addition of a new form of human interface device. People will probably still play pancake games in 10 years time using a keyboard and mouse or a game controller but they’ll be wearing a headset so they can have their game displayed at whatever size and fov they find optimal. There will also be a huge number of VR games and gamers and probably also a lot of mixed games where you can play in either VR or on a (virtual) screen.