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That's quite bold of you to assume that you're the representation of the entirety of a 500+ billion market. Not everyone looks for lazy relaxing experiences. Y
by Adrig 4y ago
That's quite bold of you to assume that you're the representation of the entirety of a 500+ billion market.
Not everyone looks for lazy relaxing experiences. You mention shooters, but if you tried Pavlov you'd see how transformative this tech can be for the gaming industry. And don't get me started on horror games.
The quest 2 is also currently selling more units than xbox series X and S, and the growth rate would make every investor salivate. There are plenty of projects and startups exploring this space. Gaming is the most flashy, pr friendly application but right now the big bucks are made in the enterprise applications and here again the potential is immense.
- wruza 4y agoI’m quite a just one guy yep. But literally everyone I’ve talked with about VR told the same story of buying it and letting it collecting dust after a week or so, partly because it has “no good games except alyx”, partly because it’s too tiresome to use at the evening. Some talk about how AR will change everything, but not yet. Also I bet that these sales you mentioned are in line with the other pandemic trends. When you’re locked in for half a year with these “news” and no clear perspective, you’re ready to believe in any escape hatch they provide. That said, I don’t mind if what VR is now is mainstream. I just look at the obvious and can’t understand. With minimal software changes anything could run on a headset and standard inputs, if given a chance. Instead these vendors locked themselves into the paradigm of bumping into furniture.