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> Game companies are still using Perforce though. Maybe the ratio of text to non-text assets?
by andybak 4y ago
> Game companies are still using Perforce though.
Maybe the ratio of text to non-text assets?
- jdougan 4y agoThat, and repo size can get huge in a game project and no one wants to have to copy the whole thing to do a check out. Svn still sees use for gamedevs that don't want to buy.