3 ms·
For ~300 streamers, wouldn’t a single symmetrical fiber 1gbps line, like a residential AT&T install, basically cover it? The TOS prohibits it but I always figu
by thakoppno 4y ago
For ~300 streamers, wouldn’t a single symmetrical fiber 1gbps line, like a residential AT&T install, basically cover it?
The TOS prohibits it but I always figured it’d be fine so long as one didn’t get too popular. I guess I’m wondering to what extent increased residential bandwith keeps CDN bandwidth cost in check.
- paulmd 4y agoStreamers won't want to serve directly from their home IP because it makes them a DDOS target.
- thakoppno 4y agoDdos prevention never crossed my mind, good point. I don’t spend much time in the gaming community. Who would be the most likely attacker, a competitor in the game trying to get an advantage? If so, thats kinda fascinating in a way. It’s almost like a cyberwar scenario where the battlefield is virtual and physical.
- paulmd 4y agoit's both, competitors in the game (or just trolls) have attacked random in-game players using IPs leaked from things like VOIP chat in games (which is often implemented P2P rather than running through the server) and people also specifically go after streamers to harass them. https://www.eurogamer.net/dead-by-daylight-streamers-are-being-ddos-attacked https://www.eurogamer.net/dead-by-daylight-streamers-are-bei...
- Karrot_Kream 4y agoOther than the DoS attempts the sibling mentioned, the symmetric Gigabit on a home connection varies depending on congestion, and NAT mapping could change changing your IP causing the whole Livestream session to renegotiate.