4 ms·
PyGame is very basic- just a graphics library with some wrappers. Personally, not a fan of it though Im primarily a Python programmer. I dont use Javascript mu
by shantnutiwari 4y ago
PyGame is very basic- just a graphics library with some wrappers. Personally, not a fan of it though Im primarily a Python programmer.
I dont use Javascript much, but Phaser is a joy to use and I wish we had something like that in Python. There is Arcade, but they keep breaking the code.
Godot-- I liked for simple cases and games, but it became very hard for complex projects (Ive heard the same complaint about Unity)
- jan_Inkepa 4y agoPygame might be basic, but I remember it as being the single best/easiest tool for interfacing with (USB) MIDI-instruments - I remember it being really easy to whip up scripts to take MIDI input from a keyboard, mess with them, and present them as a new MIDI-device. I never used it for games (I'm a game developer), but for specifically the case of MIDI it was great. Make of that what you will!
- xhevahir 4y agoI wrote a script recently that identifies chords from MIDI input, and, even though I'd have preferred not to use a game framework, Pygame turned out to be the easiest way by far of handling the MIDI stuff.
- jan_Inkepa 4y agoahah glad to know someone else found its secret superpower :)
- drivers99 4y ago> PyGame is very basic- just a graphics library with some wrappers I remember using it to interface with a game pad (xbox controller) too. The first two things I wrote in python were complete by small games (e.g. tetris clone with accurate rules, and an entry for Ludum Dare) and it had everything I needed.