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On Programming Deadlines
- jwallaceparker 15y agoThe part of the story I don't like is where the boy gave up looking for the dog after an hour.
- Kiall 15y agouhh.. what now?
- JoachimSchipper 15y agoDid you comment on the wrong article?
- astropirate 15y agoThat was my favourite part!
- gurraman 15y agoSetting up deployment routines early is a seriously great tip. It took me years to realize that, and to start doing it.
- arctangent 15y agoI don't have time to implement TDD.
- alttag 15y agoThe counter argument is, of course, that you don't have time not to. Many programmers who begin TDD have the same concern as you. Many of them find that over time they're more productive over the long haul with TDD. It takes a little while to arrive at that realization.
- illumen 15y agoDepends on the project.
- vrde 15y agoPlease be specific. In my experience, even if you are building a quick'n'dirty prototype, you'll always need to fire up a terminal or run the GUI to interact/play with the prototype you are building, to see if it "works". In this case you may apply a --this is my very own definition-- "lightweight TDD approach" just to automate all the procedures that you normally do to test your prototype. Moreover, since you are writing a test for something that does not exist, it may help you defining better what you want from your experimental code, because you are using your prototype before it even exists :)
- MortenK 15y agoTDD takes longer. Studies conducted at Microsoft and HP (or possibly IBM), found that development time with TDD was 10-30% longer. That's probably minimum, and in high degree determined by the TDD experience level of the team members. The massive upside is that there is much less defects in the end product (think it was 50-80% in the study, but can't recall exactly). Depending on the project, the extra time needed, might or might not be worth it. Take a somewhat complex web app, that is used for a marketing campaign. It has a life time of only 2 months. In this case it does not make sense to use TDD, as the lower defect rate and "future-proofing" qualities, might very well not be worth an increased budget.
- gry 15y agoThe reference: http://research.microsoft.com/en-us/news/features/nagappan-100609.aspx http://research.microsoft.com/en-us/news/features/nagappan-1...
- alttag 15y agoYes. My experience with TDD is that it did save time, but not necessarily in initial development. The long-term effect of fewer defects combined with the capability for a higher release velocity is a net savings. As a counter example, I'm working with a company that uses TDD for their current development, but employees work on a platform with little test coverage. As a consequence of lacking unit tests, they're only able to release a few versions each year because their manual testing burden is so high (estimated by one manager as about half of the cost of a release). They've found that TDD for their new features doesn't escalate the QA cost as significantly as not doing it. Bottom line: it's a little more time up front, but they've found it to be a long-term gain.
- wazoox 15y agoTDD is particularly valuable (I'd even say unavoidable) when writing modules, libraries and so on. It's extremely helpful on some tough program parts that aren't enough defined in behaviour by the spec. Writing tests first in these case will avoid you countless traps, particularly in "the other 90%" as mentioned in the Cargill's law: "The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time." —Tom Cargill, Bell Labs
- arctangent 15y agoI can see how TDD could be useful for writing a relatively static piece of code, especially code that is likely to be reused by a lot of people. But I develop web applications in 1-week sprints for my stakeholders and they're likely to change their mind about what they want at short notice. In these circumstances it simply doesn't make sense to write tests up front. I don't even have time to write a lot of tests when I'm done :-(
- stonemetal 15y agoHow long do you spend manually testing? I find that developing automated testing(note I don't really care about TDD just unit testing and automated testing.) takes a little longer to get setup and running. Subsequent testing is cheaper because regression testing is free, and test code can be reused when developing new tests.
- vrde 15y agoI strongly agree with all the 5 rules Randall pointed out. But, IMHO, the very first step to really understand those rules is to dramatically fail on every one. [this is my first comment on HN! :)]
- agentultra 15y agoLots of good points. If you liked what you heard in this post, I recommend reading The Clean Coder. Uncle Bob has a lot of great little anecdotes when it comes to dealing with non-technical stake holders and deadlines.
- raganwald 15y agoI think the article is fine as written, but in the interests of expanding on its ideas, I submit that writing tests first is a design technique and maintaining substantial test coverage is a regression-proofing technique. Both also serve as documentation. I mention this, because these three objectives--design, regression-proofing, and documentation--can be achieved in various other ways besides writing tests first, and it can be helpful to separate them in your mind even if you choose to practice TDD with great discipline.
- stonemetal 15y agoI always hear that TDD is good for documentation, but most of my unit tests cover odd corner cases, weird error conditions and the like. It certainly isn't a show of what to do. What do you do with your unit tests that make them high quality documentation?
- mononcqc 15y agoThat's often true of tests that were only used to check the validity of code, not its design. In many uses of TDD, you will use somewhat broader specifications to test things. "The login system accepts any user with a valid name by returning '1' and returns '0' if the password isn't the right one". You can have a test to verify that without using special corner cases, and a test such as this one will likely look like any other normal use of your library or function. If you develop all your requirements using TDD, then both the corner cases and the standard cases should be sitting in the test suite. The standard cases can act as documentation and a design tool while corner cases are really more there to insure things work absolutely right.
- treefrog 15y agoI read so many meta-programming articles that try to make a science out of "getting shit done." While there are techniques that aide in the process, your time is better spent trying to get the aforementioned shit done.