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I've been working on a game for Ethereum for a while. In recent times, "I" has become "we" and we're getting a fair bit more serious about it. In the last year,
by Zaskoda 4y ago
I've been working on a game for Ethereum for a while. In recent times, "I" has become "we" and we're getting a fair bit more serious about it. In the last year, we watched a bunch of local startups with relatively weak game concepts get heavily funded to build with Solana. It made me sad and, admittedly, a bit jealous at the time. In retrospect, I couldn't be more happy that we're still building for the Ethereum virtual machine. It turns out that pumping tons of money into a developer community for a half-baked platform isn't the best approach.
- ShamelessC 4y agoYou're building ones of those games people get paid to play and you're... proud of this work? As someone who has watched gaming become ruined by micro transactions and loot boxes, that's challenging for me to wrap my head around. Sorry if that seems rude but I literally can't imagine a sketchier idea than that. If you have game dev skills, please please, just make an actual fun video game that you purchase and own for life. You know, something valuable enough that you don't have to pay people to play.
- Zaskoda 4y agoNo, I'm building a game that runs entirely on EVM. I love the notion that players pay per transaction and that money goes to people who run nodes that support the network. We are not designing any intentional "play to earn" mechanics. But thanks for assuming.
- UncleEntity 4y agoYou pay per chess move (or whatever) and the money exits the game economy so the winners (and coders) get nothing but a pat on the back? I don’t really play games but I guess that sounds fun.
- zomglings 4y agoWhat’s the game? My team has been playing a lot of conquest.eth recently and we’re ramping up on darkforest, too, now. Would love to check it out of there’s anything available for us to try.
- Zaskoda 4y agoIt's Orbiter 8, but we're not on any main nets yet. Still just on test nets. We did release a new demo of our work in Febuarary so if you just want to get the gist of it, it's on our website Orbiter8.com and easy to access with MetaMask. I had not heard of conquest.eth until just now, but darkforest is super clever. It also happens to share a few high level esthetics with O8, given that both are space games. However, the mechanics of each are totally unrelated. DF is a neat example of things that can be done entirely on-chain. Good stuff!