3 ms·
In 1998, a 'standard' PC was around a 200MHz Pentium (single core) with a PCI graphics card. Having owned such a machine I can only say it will NOT render Unrea
by bzzzt 4y ago
In 1998, a 'standard' PC was around a 200MHz Pentium (single core) with a PCI graphics card. Having owned such a machine I can only say it will NOT render Unreal on 1280x1024 at 'full frame rate'. You needed something like a Voodoo card (which didn't do half of the job a full 'GPU' does today) and even then performance tanked at higher resolutions than 640x480 VGA...
- poisonborz 4y agoIt's a sea of anecdotes here, but I confirm that "any middle class" '98 PC could play Half-Life with software rendering adequately at 640x480. But look at any video game, not just 3D - OP's question from performance standpoint is valid.
- midasuni 4y agoWhen did the voodo2 come out? Having two of them in SLI mode, one rendering odd fields and one rendering even fields perhaps? I did have a voodoo and similar at the time, with the VGA loop lead from the normal 2D card. I didn’t howver have a working linux install in 1998, as my 2D card was an SIS62something or similar, which wasn’t really supported din redhat 5.2 or perhaps not redhat6. Throw in the issues with using minicom to dial the internet (pay per minute), and having to background it and then invoke pppd, all to use linx, meant I didn’t really do linux until about 2000 when I had the combination of hardware, software (Debian - potato I think) and games (railroad tycoon 2) to make it work.