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Mobile is almost all IOS and Android... and mostly but not all devs use Macs due to xcode. The only places that Windows seems to persist are developer markets
by indymike 4y ago
Mobile is almost all IOS and Android... and mostly but not all devs use Macs due to xcode.
The only places that Windows seems to persist are developer markets where tooling choices are limited to Windows (games, medical, embedded) or corporate standards dictate tooling.
- pjmlp 4y ago> Mobile is almost all IOS and Android... and mostly but not all devs use Macs due to xcode. Indeed and trying to use UNIX for mobile apps won't bring you far. > The only places that Windows seems to persist are developer markets where tooling choices are limited to Windows (games, medical, embedded) or corporate standards dictate tooling. The remaining 99% of the market where UNIX GUIs don't matter.
- indymike 4y agoI use macos to make mobile apps every day. Last I looked its bsd unix. Also ios and android are unixes too.
- pjmlp 4y agoHow much UNIX do you think powers your beloved XCode implementation based on AppKit and Objective-C? Android uses the Linux kernel, nothing on the userspace is UNIX. Tomorrow it can use Fuchsia's Zircon and no one will notice. I cannot find any reference to Objective-C, Swift, UI Kit, CoreData, Metal, OpenGL ES,... on POSIX standard specification. "POSIX has become outdated", page 6 https://www.usenix.org/system/files/login/issues/login_fall16_issue.pdf https://www.usenix.org/system/files/login/issues/login_fall1...