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> It's hard to even articulate what made D1 and D2 as "gritty" as they seem to this day Being classic gothic horrors. It had very minimal story, strong visuals
by poisonborz 4y ago
> It's hard to even articulate what made D1 and D2 as "gritty" as they seem to this day
Being classic gothic horrors. It had very minimal story, strong visuals and music, and minimal dialogue that didn't gave away too much which made you imagine. Its roots lied in books with engraved illustrations, rather than other products of the modern entertainment industry. This was a common trait of early RPG games.
- philistine 4y agoDiablo 2 was the product of low polygon models transformed into pixels. They could correct their tiles manually, since the pixel count was so low. Diablo 3 was a high-resolution affair, through and through, which meant it relied on textures much more. It also kept the late Blizzard trick of making everything a bit cartoony to emulate their biggest success, World of Warcraft.