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Does it simulate realistic construction times? The city building games I have seen are far to gamified in that respect.
by billfruit 4y ago
Does it simulate realistic construction times? The city building games I have seen are far to gamified in that respect.
- ChadNauseam 4y agoFor realism, whenever road work is being done they should block off the area for 6 months without a single worker ever being present before any construction begins
- 41b696ef1113 4y agoFor realism, would need block off not just the area for construction, but also the up/downstream five miles.
- hedora 4y agoThey should have different modes for different states. In California, the plots should generate more tax revenue when being built, and there should be a 75% chance the owner is bankrupted before it breaks ground. After completion, basic things that should have been checked by inspectors should go horribly wrong. (Electrical fires, sewage backups, landslides, etc.) There should be an optional environmental tax that doubles revenues and construction times, but causes massive environmental damage about 25% of the time, and attracts the mob, regardless. In other places, like rural Texas, there wouldn't be any building codes or zoning in unincorporated areas, and you'd need to maintain a fleet of aircraft to enforce property taxes. 75% of buildings would just fall over every few decades. In Texas, the entire power grid would collapse periodically. In California, there would he weekly brownouts in rural areas, and natural gas exlosions would sometimes destroy entire city blocks. When this happened, PG&E would get to arbitrarily raid the government coffers, and funnel the money into organized crime.
- St_Alfonzo 4y agoI dont know if the construction times are perfectly realistic, but I would recommend "Workers & Resources: Soviet Republic" for this aspect.