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Looking at the code, the probabilities indeed match what is disclosed in-game: https://dimi777.github.io/diablo-rift-simulator/index.js https://dimi777.github.i
by minimaxir 4y ago
Looking at the code, the probabilities indeed match what is disclosed in-game: https://dimi777.github.io/diablo-rift-simulator/index.js https://dimi777.github.io/diablo-rift-simulator/index.js
Technically it doesn't account for the 50 gem pity, which doesn't change that much EV-wise for getting a 5/5 gem.
To answer the adjacent replies, they are indeed disclosed in game, just not in an obvious place. (press the [i] button at the Crest Vendor)
Screenshot proof: https://imgur.com/a/0NoSUut https://imgur.com/a/0NoSUut
- bongobingo1 4y agoIt's possible the rate disclosure is region locked which is why some people don't see/know it. Some games do that. Also great how you have a 4.5% chance of dropping a legendary, only to roll the dice again on getting a "good quality" one. Blech.
- minimaxir 4y agoGranted the typical rates for 5*s in gachas are 1%-3%...but those typically have a much higher supply of free pulls.
- LeeroyWasHere 4y agoThey're definitely region locked and for all we know, they might have different drop rates in different regions since they don't have to disclose them... Wouldn't put it past them. There's several streamers that are running rifts till they get 5/5 gems, they're in the thousands of dollars spent.