3 ms·
> rather a much-gamed and an integral part of stretching out the “playable campaign hours” metric That may be the case in many games, but in most games that we
by Karuma 4y ago
> rather a much-gamed and an integral part of stretching out the “playable campaign hours” metric
That may be the case in many games, but in most games that were translated from Japanese, the reason is that Japanese is a much more compact language (many words are just 1 character long, for example) so the speed is OK in Japanese, but horribly slow in Western languages. A few devs actually increased the text speed for oversea releases, but most didn't.