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I don't think you get the point of this app or the check box. This is for an app that is meant to foster habits and the checkbox animation is an infrequent rewa
by flipgimble 4y ago
I don't think you get the point of this app or the check box. This is for an app that is meant to foster habits and the checkbox animation is an infrequent reward for completing a habit forming task. Secondarily the goal was also to win over the Apple user demographic and win a design award.
You're thinking of user interface in an app that you have some intrinsic motivation to use, and the UI in that case is just a means to an end.
- arbirk 4y agoThe title should have been "Most satisfying checkmark". I was expecting an UI element too.
- AdamH12113 4y agoIt seems I skimmed poorly and got everything but the important part of the background. I went from the article title to "(Not Boring) suite of everyday apps" to "Designing for Feel" and somehow missed "habit tracker app" and "habit" being mentioned multiple times. This kind of design does make much more sense in that context. Thank you for the correction. (All I can offer in my defense is that about half the article sure sounds like it could have been a design doc for making bad modern UIs, but that's the fault of other UI designers, not this article or author.)