4 ms·
It's exactly the right amount of big and flashy for a once-a-day interaction that's supposed to motivate and reward you to do a difficult IRL thing, just so you
by Kerrick 4y ago
It's exactly the right amount of big and flashy for a once-a-day interaction that's supposed to motivate and reward you to do a difficult IRL thing, just so you can come check the checkbox and release a bit of happy reward chemicals in your brain.
- babypuncher 4y agoI can see that. It could be useful for something like a daily diet or exercise tracker. I still don't care for the specific sound presented here, but for this use case I'm not opposed to something this long and flashy. watchOS has really satisfying sounds and animations that trigger when you fill your fitness rings and meet goals.
- ARandumGuy 4y agoExactly this. Context is everything. This checkbox would be terrible for most use cases of the checkbox, but seems like it would work well in this example. That being said, I think the approach could be really useful for a lot of interfaces. UX design often overlooks the little details that happen when a user interacts with something. A little extra zing can go a long way.