2 ms·
> "We don't have metrics telling us users would pay for a more satisfying checkbox." This can become a real problem in game development these days, especially
by bluescrn 4y ago
> "We don't have metrics telling us users would pay for a more satisfying checkbox."
This can become a real problem in game development these days, especially in the mobile/F2P world.
A focus on analytics can lead to ignoring something that should be obvious but can't be backed up by data - e.g. 'the weapons don't feel fun'