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Turf is the "code math" part of GIS. It's a low level API (built as nice tree-shakeable ESM) for dealing with dumb details of GeoJSON data and geometric math li
by WorldMaker 4y ago
Turf is the "code math" part of GIS. It's a low level API (built as nice tree-shakeable ESM) for dealing with dumb details of GeoJSON data and geometric math like "is this point somewhere in this complex multi-polygon?"
It doesn't provide visualization tools for that math. For that people usually use libraries such as Leaflet.
About the best you could do in a gallery is photos of webpack-bundle-analyzer after different tree shaking attempts? I know I find that pretty sometimes, but not everyone is a nerd for good performance optimization work.