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Region-locking was optional on Mega Drive cartridges, meaning publishers could choose whether or not to include it on their games. That's why so many Mega Drive
by gryson 4y ago
Region-locking was optional on Mega Drive cartridges, meaning publishers could choose whether or not to include it on their games. That's why so many Mega Drive games are region free. Sega started to implement it after a certain point on games they published. It could be bypassed with some kind of pass through attachment.
- bullen 4y agoDo you know when Sega started using it? I traded my Megadrive for an old Atari 800XL with a diskdrive and Basic book! :D Honestly the Atari was way better because it had a keyboard and you could program it! So my whole retro hardware history (with trades): 1986 C64C -> 1987 SMS -> 1993 Gameboy 1989 Megadrive -> 1992 Atari 800XL 1995 Mac Classic!? 1997 Sun Solaris (at uni.) 20 year break using mainly PC and Raspberry 2017 C64 (with RR-Net and Nunchuck64) 2022 Amiga 1200 I have promised myself to stop hoarding devices now. :P Looking back the sadest part is how most kids never got to learn assembly on their devices back then, even if we wanted to the barrier was too high without cartridges, internet and interested parents! I coded basic on both my C64C and Atari 800XL but I always knew it was too slow.
- fredoralive 4y agoGames started having region checks around 1992, although it isn't consistent which ones do and don't have it.