3 ms·
I've been looking into the SGDK for the Genesis / MegaDrive and from what I've seen performance seems to be pretty competitive. There's been a resurgence of ho
by JohnBooty 4y ago
I've been looking into the SGDK for the Genesis / MegaDrive and from what I've seen performance seems to be pretty competitive.
There's been a resurgence of homebrew commercial releases for the console, and I believe the vast majority of them use SGDK. They seem to perform quite well.
https://github.com/Stephane-D/sgdk https://github.com/Stephane-D/sgdk
I'm not sure if this is a matter of GCC itself being smart enough in general to generate performant 68000 code. There may be a lot of custom work within SGDK itself to ensure that the generated code is performance competitive.