3 ms·
Dreams doesn’t quite use an octree SDF for its geometry representation. It uses a tree of CSG edits (basically the raw stroke inputs) which is then stochastica
by cshenton 4y ago
Dreams doesn’t quite use an octree SDF for its geometry representation.
It uses a tree of CSG edits (basically the raw stroke inputs) which is then stochastically sampled (as an SDF) to produce points on the surface that are splatted. Alex Evans’ talk on this is fantastic btw and I thoroughly recommend it.