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Addictive and sticky HTML5 experiment
- lloeki 15y agoHopefully it's Saturday. I've played with this for too long before coming back to comment. It actually took me a good minute to realize it made use of the accelerometer.
- trocker 15y agono denying. its addictive alright.
- funvit 15y agowow
- tpowell 15y agoPinch to resize it, too. This is amazing. It's working flawlessly in mobile Safari (iOS 5). Well done.
- bmuon 15y agoOn Mobile Safari it actually works with the accelerometer! You can toss it around by shaking your device
- jeromeparadis 15y agoWorks well on my iOS 4 iPas too.thanks for the risizing tip! It's awesome.
- Hopka 15y agoIf all you see is a blank page, enable cookies and reload.
- Andi 15y agoBuy the real sticky thingy, then you can even eat it.
- valjavec 15y agoThey also have a Flash version - http://spielzeugz.de/lab/sticky-thing/flash/ http://spielzeugz.de/lab/sticky-thing/flash/ While there is no way to run Flash on iOS devices, accelerometer works only with iOS. I belive that's what Steve was talking about in his Thought on Flash where he concludes: "Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short." Kudos to html5 and guys creating this experiment. It's awesome!
- verroq 15y agoFlash version has much better performance.
- watty 15y agoThat's silly, had Steve Jobs wanted Flash to work on iOS it would work fine on iOS. Of course it doesn't work. Power consumption in HTML5 is still higher than equivalent Flash, touch is a non-issue but standards is where HTML5 shines. I believe many times technologists focus too much on the platform rather than delivering a product. There's still a place for Flash and HTML5 is getting better (but is hindered by fragmented browser support). http://www.craftymind.com/guimark3/ http://www.craftymind.com/guimark3/
- mikeash 15y agoDoes Flash work fine on other mobile devices? Every report I've heard indicates that it performs badly (to the point that watching video doesn't really work) and uses a great deal of power, although my sources certainly could be biased.
- watty 15y agoI have a TouchPad, Droid X, and CR48 and Flash seems to work great on all of them - Flash outperforms HTML5 at least for this example. One major issue is the sheer content of Flash advertisements which will drain your battery if you don't set the "touch to enable" option. Obviously this isn't an issue with the technology though and would (will) happen to HTML5. The good thing is HTML5 performance will continue to improve across browsers. The bad news is that devs will still need to tediously test across every browser and mobile device.
- MostAwesomeDude 15y agoThis requires JS; could you amend the title to note that?
- artursapek 15y agoI think people assume fun HTML5 HN links are probably going to use Javascript
- prodigal_erik 15y agoThis document is not only broken but completely blank without trusting some random author's javascript—no content whatsoever, not even a warning that they neglected progressive enhancement. It's not a HTML experiment at all. EDIT: oh, there is a warning, but it's only rendered if canvas is not implemented, and merely links to the not-quite-blank version which requires trusting their actionscript instead. It also blames the browser for the quality of their authoring.
- artursapek 15y agoIf you don't trust "random authors' javascript/actionscript" you should not be browsing the internet.
- MostAwesomeDude 15y agoThe Internet is larger than your JS and AS and doesn't require people to browse with scripting and Flash enabled. Try browsing HN with JS disabled sometime; it works fine.
- Omnipresent 15y agothis is excellent! care to share code?
- sunsu 15y agoI'm surprised at how well it worked on my first gen iPad!
- joejohnson 15y agoWow, that's very impressive.
- vyrotek 15y agoThis officially entertained my 3 year old. I just put the browser on full screen and she had a blast. :)
- moonfern 15y agoI think it's ideal to learn my 14 month old boy the concept of the mouse/screen.
- alexwolfe 15y agoReally cool experiment. I'd love to see a breakdown and explanation of the code. It would be interesting to hear how you went about creating this. Thanks.
- philjackson 15y agoAlso fun: http://www.spielzeugz.de/html5/liquid-chars.html http://www.spielzeugz.de/html5/liquid-chars.html
- TheIronYuppie 15y agoCame here to say how nice it is that I can click through a link (for once) and not have it go blank thanks to IE9. It's a rare occurance, but nice change to be sure.
- keke_ta 15y agoAmazing.