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Poor analogy. In Mario, the goal is to move forwards and back, or jump, and run towards the end. In Dwarf Fortress, its to manage a small civilization. The only
by Aromasin 4y ago
Poor analogy. In Mario, the goal is to move forwards and back, or jump, and run towards the end. In Dwarf Fortress, its to manage a small civilization. The only other examples of games akin to it are RimWorld (difficult without a wiki), Factorio (difficult without a wiki), and at a stretch if we're talking simply complexity, the Paradox Grand Strategy games which are frankly unplayable without a wiki, despite having a UI.
Comparing DF to Mario is like comparing a kiddies first play car with an F1 car.