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iOS dev here. Things have been pretty smooth for my team except for some differences with where homebrew installs packages on ARM64 and that we still have to ru
by quux 4y ago
iOS dev here. Things have been pretty smooth for my team except for some differences with where homebrew installs packages on ARM64 and that we still have to run the iOS simulator via rosetta due to some of our 3rd party frameworks not providing ARM64 builds for iOS-simulator.
In my personal hobby stuff I do miss being able to virtualize x86 machines but have been able to get by with arm versions of Windows 11 and Linux running in parallels, and qemu for operating systems that don't have arm builds.