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I believe the video game industry (and other industries where code co-exists with large binary assets) mostly uses Perforce and Mercurial
by jrimbault 4y ago
I believe the video game industry (and other industries where code co-exists with large binary assets) mostly uses Perforce and Mercurial
- maccard 4y agoGames do use perforce, yeah. Perforce is centralized, with locks - think git-lfs.