5 ms·
Right now, I am a little ambivalent on the market as well. I think if you can get the latency situation more under control, then I see an opportunity for extre
by bob1029 4y ago
Right now, I am a little ambivalent on the market as well.
I think if you can get the latency situation more under control, then I see an opportunity for extremely high-end competitive gaming experiences to unfold. When your gameplay is streamed to you as x264, it becomes far more impractical to cheat at the game. If you never played a competitive shooter, the psychology of this may seem alien to you. There is a substantial impact on the amount of fun many players experience in high-stakes gaming situations when there is even the remotest sense that someone isn't playing by the rules.
- mrtranscendence 4y ago> I think if you can get the latency situation more under control, then I see an opportunity for extremely high-end competitive gaming experiences to unfold This is basically never going to happen. Really competitive gamers complain about the most minimal lags in response time that are to most eyes completely imperceptible, will crank down settings to get there, and pay for high-end equipment where necessary. On the other hand, streaming over my local network from my gaming PC to my phone introduces lag that's noticeable to me, very much a non-competitive gamer. There's a hard limit to how much the lag can be reduced here. Unless it can be essentially eliminated through some kind of AI magic competitive gamers will care.