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And it will cost vital time to market. I am very conservative about introducing dependencies but there is a reason why they are proliferating and it is not just
by fmajid 4y ago
And it will cost vital time to market. I am very conservative about introducing dependencies but there is a reason why they are proliferating and it is not just developer laziness.
Here’s a very good take from Joel Spolsky:
https://www.joelonsoftware.com/2001/10/14/in-defense-of-not-invented-here-syndrome/ https://www.joelonsoftware.com/2001/10/14/in-defense-of-not-...
Not everyone has the resources of a Microsoft, though.
- stared 4y agoI agree that for core parts it matters. But quoting the post by Joel: "If you’re developing a computer game where the plot is your competitive advantage, it’s OK to use a third party 3D library. But if cool 3D effects are going to be your distinguishing feature, you had better roll your own."