3 ms·
My problem is a very close one - handling the waves of migrants the game throws at you. Even with Dwarf Therapist, there's just way too many jobs to keep track
by outworlder 4y ago
My problem is a very close one - handling the waves of migrants the game throws at you. Even with Dwarf Therapist, there's just way too many jobs to keep track of. I'm kinda ok with idle dwarfs if everything is being attended to. I would generally take idle dwarfs and turn then into a militia.
It seems my fortresses start to break down at around the 30 dwarf mark, but after 10 it already starts to run not-optimally.
Had better luck with Rimworld as generally it takes a while to build your numbers.
- shultays 4y agoAt some point the game mostly becomes creating job orders (instead of creating orders manually) and trying to figure out bottlenecks in your fort. It might be lack of materials, lack of assigned dwarf (or all of them busy or something) etc Give dwarf therapist a try if you haven't already, it makes changing jobs a lot easier. There will be always idle dwarves. For example you will want your critical dwarves (manager) free unless you need them. And you will want specialized dwarves (say one just for wood cutting) that only does one job and will be free and available the moment that job is needed. Also a trick I use for handling new migrants, there is a useless job (alchemy? can't remember). I toggle that on for all my dwarves. And when a new wave joins in, I can easily find them by looking at dwarves with that job toggled off. Assign them jobs and then I toggle alchemy as well.