4 ms·
I had some hope that Microsoft's purchase would somehow change things (not that Microsoft is necessarily more benevolent, but maybe could realign the team's pri
by danso 4y ago
I had some hope that Microsoft's purchase would somehow change things (not that Microsoft is necessarily more benevolent, but maybe could realign the team's priorities and politics), but the (pure) speculation suggests "no":
> Bethesda officially became a part of Xbox Game Studios on March 9, 2021, which placed Fallout 76 under Microsoft’s stewardship. When asked whether or not the acquisition had improved the internal work culture within Bethesda, several sources offered lukewarm responses.
> One source suggested that Microsoft’s emphasis on a “hands-off” culture toward its studios meant that the new owners trusted Bethesda to take care of its own problems. Sources at Undead Labs also mentioned that Microsoft had a “hands-off” policy, which they claimed had “allowed dysfunction to fester” at their studio.
No quality of game could justify the senseless anti-human mentality and processes described. But the fact that Fallout 76 was just such an abysmal and hated release just increases my contempt for Bethesda. Not seeing the moral value in treating their employees ethically is bad enough; not even having the cold business sense to see how it obviously affects their bottom line is just pathetic:
> Some sources noted that the project drove an exodus of senior developers who had worked on some of Bethesda’s most prolific titles. Many developers developed physical health issues, such as tinnitus and back pain. One source said it “wasn’t uncommon” for artists to have wrist braces. Senior staff who’d remained loyal to the company for 20 years finally found their reason to quit. Some had been around since Fallout 3 and Skyrim. Fallout 76 was their final breaking point.
- sourthyme 4y agoThis is sick. What does anyone learn doing by working like this? Is anyone gaining experience from this? It just feels like people are ground down so they can't physically work anymore.
- fnimick 4y agoThe people running the show see no benefit from their team members "learning" or "gaining experience". If they ship the game and are so ground down they're burned out and ineffective, that's a problem for the next guy; the manager who got the game shipped by burning out the team got a huge bonus and has leveraged it into a shiny position somewhere else by the time any of the consequences rear their heads. IME this type of short-term thinking inevitably infects most companies, unless there is a very strong culture to combat it.
- Asooka 4y agoMicrosoft didn't even reign in 343 Industries when they were fucking up their flagship Halo franchise. I don't think anyone at the mothership wants to actively manage their acquisitions. Let's see if they do something about Blizzard...