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> If Dwarf Fortress magically had the UX they are working on now back in 2012 it would be worth at least $50million+ And how did you come up with that 50 mill
by ctvo 4y ago
> If Dwarf Fortress magically had the UX they are working on now back in 2012 it would be worth at least $50million+
And how did you come up with that 50 million USD number? Is it multiplayer? Can a major corporation use it to target a young audience demographic? Will there be a mobile version or micro transactions?
- kjs3 4y agoIf it had all that, someone would say it was worth $1b+.
- shagie 4y agoConsider https://www.wired.com/2013/11/minecraft-book/ https://www.wired.com/2013/11/minecraft-book/ and its estimated value https://fictionhorizon.com/how-much-is-minecraft-worth/ https://fictionhorizon.com/how-much-is-minecraft-worth/ If Dwarf Fortress was able to be more than an inspiration and took the "we're selling it" instead which then would allow a different cycle time on features with different priorities, a 50M number isn't unreasonable at all for what the game would be worth today.
- ctvo 4y agoI understand Minecraft's valuation -- sort of my point -- those features are what made Minecraft valuable, not the core gameplay elements. Dwarf Fortress would need to go down that road, not just a nicer UI for it to be valuable.