3 ms·
> connections are all well under 50ms This depends entirely upon where you're connecting to, and from. For example, I can't connect to us-east-1 servers with u
by falcolas 4y ago
> connections are all well under 50ms
This depends entirely upon where you're connecting to, and from. For example, I can't connect to us-east-1 servers with under 50ms of latency, because I'm out in the rural west, and my connections run a thousand miles south before getting on a good east/west backbone. Spikes are not uncommon.
> we have realtime games with lag compensation that make that connection instant
When the prediction algorithms are correct. When they're not, you start seeing some uncanny behavior that you can't predict or compensate for (dead-on shots missing, actions being rolled back, etc).