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How is that relevant to anything? This is an art program for (mainly) individual users and predates the metaverse hype by multiple years. I dislike the metave
by andybak 4y ago
How is that relevant to anything?
This is an art program for (mainly) individual users and predates the metaverse hype by multiple years.
I dislike the metaverse hype as much as you but I love content creation tools. There's no need to use any mention of VR to rag on that.
I also mentioned our usage numbers are very good so your point doesn't even really make sense.
- danuker 4y agoI modified my comment; indeed the hype was somewhat unrelated, but I think the reason it didn't catch on was the poor experience of current headsets.
- andybak 4y agoLack of users isn't the problem. VR growth is fairly healthy and niche applications especially so. I don't want to get sidetracked into a general "defending VR" thing because that got still about 5 years ago. I was hoping to get people thoughts on how to build a dev community around an already popular content creation app.