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Keep in mind that this is for the open source version of WebKit. Safari builds are different, and for iPadOS and iOS many items/APIs are disabled or handled dif
by phillipseamore 4y ago
Keep in mind that this is for the open source version of WebKit. Safari builds are different, and for iPadOS and iOS many items/APIs are disabled or handled differently. In my experience trying to debug issues that occur on Apple devices using WebKit builds is just about useless except for the simplest of problems. Even trying to debug iOS Safari issues with MacOS Safari is problematic, you usually end up having to do the debugging with an actual device tethered (same goes for the xcode simulator, especially when the issues are related to media).