3 ms·
I feel the same way. I don't have too many compunctions about games whose revenue models gate the top 5% of possible progress. If Diablo 3 had a feature where
by aeturnum 4y ago
I feel the same way.
I don't have too many compunctions about games whose revenue models gate the top 5% of possible progress. If Diablo 3 had a feature where you need to pay money to unlock the last 10% of each primal ancient item (so F2P would only get 90% perfect rolls), I don't think my game play experience would change in the least and I've put a lot of hours into that game.
Games should not be about wringing money out of people - but games need to get revenue somewhere. Asking everyone to pay before playing at all is not a clearly better (or more moral) system.