2 ms·
I started a company called "EmbodiedAI" because I believed this. That company is now defunct and so is my belief in the idea you need to interact with the physi
by iandanforth 4y ago
I started a company called "EmbodiedAI" because I believed this. That company is now defunct and so is my belief in the idea you need to interact with the physical world.
I'm still in agreement with the author that much of intelligence has to do with motor control, but I've built robots and I've built sims and sims are much better for trying to create even halfway general intelligence. And I say "better" from a purely practical point of view. Faster, cheaper, less dangerous, more flexible. There are simply too many advantages and in the last couple of years those advantages have only grown. You can now run excellent sims in massive parallelism on GPU (previously this was hard) and it's only getting better. NVIDIA is investing heavily in this and has picked up some really top names recently (e.g. Erwin Coumins).
Anyway, yes to "bodies" no to physical forms. Sim2Null4Ever.