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It's true they've always been strict on this topic, especially with game videos.
by brackin 15y ago
It's true they've always been strict on this topic, especially with game videos.
- icefox 15y agoIs it copyright issues? Is this video game trailers or runthroughs or commentators on play?
- fredoliveira 15y agoI read a loooong discussion between then community manager Dallas Verdugo and random people about 2 years ago about this and it boils down to "if you didn't make it, it doesn't belong on vimeo". People argued that they were the ones playing the game, but the argument back was that it wasn't interesting for Vimeo and its community. I do understand their take on it. Vimeo has always aimed for quality user generated content, and it is easy to make an argument that game videos don't necessarily fit that vision.
- kevingadd 15y agoThis isn't about 'you didn't make it', though. These are game developers posting videos of stuff they created, to share it with people. Vimeo doesn't seem to want that anymore either.
- chipsy 15y agoThis has resurfaced because indie game developers have sometimes used Vimeo to host trailers or development videos. Vimeo has enforced the policy(which is against _playthroughs_) haphazardly on these corner cases, which has caused takedowns at critical moments for the game's promotion. One of these takedowns happened again a few days ago. Vimeo should probably change their policy to "no videos primarily consisting of video game content" if they want to make themselves clear. Enforcement of the existing language is obviously beyond their abilities.
- fredoliveira 15y agoOh I see. Apologies, didn't notice the different context. Yup, the discussion 2 years ago was indeed about playthroughs. Its a shame that they're changing to anything videogame related. A lot of indie devs I follow do use Vimeo for their content.