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There are some major bounties for features, four with $5000 bounties). From the FAQ section: > Where did the maintainer get so much money for bounties? > He d
by teruakohatu 4y ago
There are some major bounties for features, four with $5000 bounties). From the FAQ section:
> Where did the maintainer get so much money for bounties?
> He didn't. He is taking a calculated risk that 1) being in debt to contributors is better than being in debt to, say, a credit card company and 2) that the rate of issue resolution will not exceed his income. Note that this means you may not get paid immediately. But on our honor, you will get paid.
The author is a grad student, I hope he does not find a few of those $5k bugs knocked out in a month by hungry devs!
- oneoff786 4y agoSo… he cannot afford to pay the bounties? Edit: it seems like a large chunk of the read me is dedicated to this. Seems weird. I don’t think the author is trying to be deceptive; really the opposite, but it doesn’t seem like it’s a good project to get involved in for bounties. More importantly There’s just not enough information on the product itself. I presume it’s just new.
- setr 4y agoFYI The site has much more information https://jhigginbotham64.github.io/Starlight.jl/dev/ https://jhigginbotham64.github.io/Starlight.jl/dev/ The bounties are also curious; the contributing.md doc has a $100 bounty with no real definition to what it is; I’m guessing part of the bounty is to define what it really should be, but it looks like the bounty system has been applied without fully thinking through the process of what exactly constitutes a bounty (or the corresponding value to a bounty)… probably because money isn’t really on the table
- dylan604 4y agoIt could just be that the right dev comes in and refuses payment.???
- setr 4y agoThey’ve essentially required that they approve people before they can take on bounties, so they also have the chance to deny bounties arbitrarily (before any work is done). Unlike the usual scheme of bounties posted and randomly fulfilled (bounded total payout, but no control on time), or security bounties where people randomly show up (unbounded total payout and time) So they have the opportunity to control how much bounty is actually “out there” at any given moment, beyond simply a posting the list of bounties in existence. If it’s too many bounties closing at the same time, or more total payout than they’re willing to accept, they’ve given themselves enough control to manage it. Of course, this requires them to manage it effectively but it’s not fundamentally a bad idea