2 ms·
There is another aspect of metaphysics in the Elder Scrolls games that I find incredibly interesting, and that is the propensity for TES engine games to be bugg
by moron4hire 4y ago
There is another aspect of metaphysics in the Elder Scrolls games that I find incredibly interesting, and that is the propensity for TES engine games to be buggy and susceptible to game- and narrative-breaking exploits. Things like item-dupes and locked-door-phasing and crafting potions while quaffing potion-making-buff potions in ever increasing sequences to create massively overpowered potions that make you a literal god capable of nuking an entire dungeon in a single spell.
To me, when you start discussing "what is the gameworld like for the NPCs", this gameworld that already includes a concept of magic as de rigueur, these sorts of exploits become the "real" magic, the actually mystical arts that are surprising and terrifying to the denizens of the game.
I don't usually have the patience to perform most of the exploits myself, but they definitely make for some very entertaining YouTube videos.
- lidavidm 4y agoAnime/manga have been exploring this with various fantasy worlds with explicit game-like mechanics. I've always considered them lazy attempts at power fantasies/wish fulfillment stories, but in light of this comment maybe there's an interesting story about "player character as God" in there. Actually now I can think of one that fits that bill exactly: https://j-novel.club/series/endo-and-kobayashi-live-the-latest-on-tsundere-villainess-lieselotte https://j-novel.club/series/endo-and-kobayashi-live-the-late... It's not high literature, but it's a fun read, especially if you're aware of the genre tropes it riffs off of (villainess/isekai).