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The use of LOVE is the biggest limiter IMHO, simple stuff is missing because a game engine does not really cater to text editing in any meaningful way. The copy
by tlarkworthy 4y ago
The use of LOVE is the biggest limiter IMHO, simple stuff is missing because a game engine does not really cater to text editing in any meaningful way. The copy and paste keybindings are wrong on Mac for instance. Selection behaviour is a bit weird and non-standard. I am not even sure you can paste from an external text source etc. Everything clearly has had to be custom made.
- akkartik 4y agoI appreciate your comments, Tom. Particularly that you actually installed it and tried it out before coming to a conclusion. I'm not sure what you mean by "external text source". Ctrl-v does read from the system clipboard regardless of who wrote to it. Did I understand you right?
- michaelnoguera 4y agoI think what Tom might mean is that because Ctrl-v is not the standard system paste shortcut on Mac (it is Cmd-v), the editor is not inheriting default functionality here. If the editor does in fact implement its own copy and paste, there is a possibility that it would not use the system clipboard (although it might, the NSPasteboard interface enables this).
- tlarkworthy 4y agoyes your right, I can get external copy and paste working, I just have to switch key bindings mid-flight. Still, my main point is that LUA and Love conspire to make development of this kind of software difficult. IMHO. It's a suboptimal tool choice for the job. Its making the journey longer. The choice of using JSON over SVG is basically because you have no SVG facilities at hand. Please continue your good work on a better substrate, I mean this as constructively as possible. It's very interesting that the article has resonated so well. I am fairly sure it means 99% of people have not tried it. People will not try it because the install process is painful, which is another issue with LUA/LOVE.