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Also in gamedev. Git doesn't work for larger AAA projects, as it often chokes on the amount of data that stored by production teams, even when LFS is used. Perf
by davemtl 4y ago
Also in gamedev. Git doesn't work for larger AAA projects, as it often chokes on the amount of data that stored by production teams, even when LFS is used. Perforce can handle huge binary files relatively easily in comparison.