4 ms·
Cool thanks, that makes sense! In my head I was thinking the diff from 2 to 4 would be something like "x += 2, y += 5", and 3 to 6 would be "x += 3, y += 0"...
by dxhdr 4y ago
Cool thanks, that makes sense! In my head I was thinking the diff from 2 to 4 would be something like "x += 2, y += 5", and 3 to 6 would be "x += 3, y += 0"... which of course wouldn't be idempotent and wouldn't allow you to apply the update to different client states.
- Matheus28 4y agoYou can extend it to practical use by imagining these terms as: entity[123].active = true entity[123].x = 4 entity[123].y = 8 Then later... entity[123].active = false And with special rules such that if `active = false`, no other properties of the entity needs to be encoded. And if `active = true` is decoded, it sets all properties to their default value. Then you get a fairly simple way to transmit an entity system. Of course you'd want to encode these properties in a much smarter way for efficiency. But the basic idea is there